This entry is part 3 of 3 in the series The Quest for Defining the Digital Object

To fill the gap between affordances and digital objects in this section we are going to showcase some […]

This entry is part 1 of 3 in the series The Quest for Defining the Digital Object

How can we build cognitive cooperative software agents around the World Wide Web, which are amodal representations of specific goals and current or past situations, that can be fed both by existing knowledge distributed around the web and implicit or explicit human knowledge?